Game guide · YCKJ360
Nurikabe: instructions and practice
Choose a round of Nurikabe and settle into its rules. Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Check the relevant rule before repeating a move. Read the objective before making your first input. Use the example below to understand a decision.
Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.
Try a more deliberate round
Watch the feedback after an action. A message can explain whether the input was accepted or whether a rule needs attention. Use the example to check your reasoning.
Your goal
Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Use the instructions to see which actions move you towards it. Return to the instructions when a step is unclear.
Work through the instructions
- Shade sea squares and leave islands white.
- Every island contains exactly one clue.
- Different islands cannot meet along an edge.
- Check puzzle verifies sizes, connectivity and forbidden sea blocks.
How your actions work
Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. A careful first action helps you become familiar with the layout. A new-round button replaces the current round.
Put the rules into context
An island labelled 1 is already complete, so its edge neighbours must be sea. Apply the same reasoning to the position in your own round. Keep the controls nearby.
A useful caution
Two numbered islands may not merge into one. Check the rule before repeating the action. Locate the buttons and input area before beginning a long round. Use the on-screen labels to avoid an accidental restart.
Questions about this game
What is the goal of Nurikabe?
For clarity: Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block.
When I return, how do I control Nurikabe?
Keep this in mind: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.
As a new player, what example helps explain Nurikabe?
An island labelled 1 is already complete, so its edge neighbours must be sea.
As a new player, what should I watch out for in Nurikabe?
The key detail is this: Two numbered islands may not merge into one.
Before I begin, what format does Nurikabe offer?
The key detail is this: Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.
Before I begin, which play mode does Nurikabe use?
Keep this in mind: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.
When I return, where should I start with Nurikabe?
Keep this in mind: Shade sea squares and leave islands white.
For a quick reminder, do I need an account or a payment for Nurikabe?
The key detail is this: No player account or payment is needed. Game scores are recreational results, not cash prizes.
For a quick reminder, how can I find Nurikabe again?
Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.
For this browser game, how do I report an issue with Nurikabe?
The key detail is this: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.