Game guide · YCKJ360
Getting started with Forty Thieves Solitaire
Begin with the objective. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Take the next action only when the current step is clear. Take a moment to read the table. Move one card at a time; build down in the same suit. Empty columns accept one card. Return to the explanation when a decision is unclear.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
A focus for your next round
Look at the complete hand before deciding. Select a face-up card and then the destination pile or Empty slot. Take the next action only when the current step is clear.
The purpose of your moves
Build eight suit foundations from ace to king. Check the relevant controls before continuing. Use the rule sheet as a reference.
How a round unfolds
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
The controls to know
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take the next action only when the current step is clear. For a calm first round, focus on one decision.
A useful example
A club 5 can move onto a club 6, but a whole run cannot move together. Return to the explanation when a decision is unclear.
Notice this detail
Before making a move, check the cards in view. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Use another round to revisit a decision.
Further help with the game
What is the aim?
Build eight suit foundations from ace to king. For a calm first round, focus on one decision. The same rule applies on a phone and on a computer.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Keep the active rule in mind. Check the relevant controls before continuing.
Which format is available?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Take a moment to read the table. The same rule applies on a phone and on a computer.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Before making a move, check the cards in view. Check the relevant controls before continuing.
Can you give an example?
A club 5 can move onto a club 6, but a whole run cannot move together. Work at your own pace. Return to the explanation when a decision is unclear.
What completes a round?
Build eight suit foundations from ace to king. Keep the active rule in mind. Return to the explanation when a decision is unclear.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Treat this as a chance to practise one rule. Check the relevant controls before continuing.
Which version is played here?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Use the rule sheet as a reference. Take the next action only when the current step is clear.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Look at the complete hand before deciding. Use another round to revisit a decision.
What completes a round?
Build eight suit foundations from ace to king. Work at your own pace. Take the next action only when the current step is clear.