Game guide · YCKJ360
Learn the rules of Yukon Solitaire
Use the rule sheet as a reference. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Return to the explanation when a decision is unclear. Look at the complete hand before deciding. Build down in alternating colours. Any face-up card carries all cards below it, even when unordered. Kings fill empty columns. Check the relevant controls before continuing.
One deck, no stock, Yukon deal. Free solo play, no wagering.
Build familiarity through play
Keep the active rule in mind. Select a face-up card and then the destination pile or Empty slot. Check the relevant controls before continuing.
Understand the aim
Build four suit foundations from ace to king. Return to the explanation when a decision is unclear. Begin with the objective.
The order of play
- Build down in alternating colours. Any face-up card carries all cards below it, even when unordered. Kings fill empty columns.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
Making selections and moves
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Return to the explanation when a decision is unclear. Keep the active rule in mind.
Follow the example
A red 6 carrying an unordered tail can move onto a black 7. Return to the explanation when a decision is unclear.
Pay attention to this rule
Treat this as a chance to practise one rule. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Use another round to revisit a decision.
More answers before you play
What is the aim?
Build four suit foundations from ace to king. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use the rule sheet as a reference. Take the next action only when the current step is clear.
Which format is available?
One deck, no stock, Yukon deal. Free solo play, no wagering. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Before making a move, check the cards in view. Return to the explanation when a decision is unclear.
Can you give an example?
A red 6 carrying an unordered tail can move onto a black 7. Begin with the objective. The same rule applies on a phone and on a computer.
What completes a round?
Build four suit foundations from ace to king. Work at your own pace. The same rule applies on a phone and on a computer.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use the rule sheet as a reference. Use another round to revisit a decision.
Which version is played here?
One deck, no stock, Yukon deal. Free solo play, no wagering. Work at your own pace. Use another round to revisit a decision.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.
What completes a round?
Build four suit foundations from ace to king. Before making a move, check the cards in view. Use another round to revisit a decision.